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windows compatibility
1 | #ifndef __UCCARBOR_H__ |
2 | #define __UCCARBOR_H__ |
3 | |
4 | #ifdef WIN32 |
5 | #include <gl.h> |
6 | #else |
7 | #include <GL/gl.h> |
8 | #endif |
9 | #include "SDL/SDL.h" |
10 | #include "ScriptInterface.h" |
11 | |
12 | #include <iostream> |
13 | using std::cout; |
14 | using std::endl; |
15 | |
16 | class Demo { |
17 | SDL_Surface *screen; |
18 | ScriptInterface *config; |
19 | void InitSDL (); |
20 | int DemoLoop (); |
21 | public: |
22 | Demo (); |
23 | int Run(); |
24 | }; |
25 | |
26 | #endif |
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