/[anoncvs]/projects/roguelike/Terrain.h


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revision 1.8 by banana, Fri Apr 7 02:09:07 2006 UTC revision 1.9 by banana, Sun Apr 9 07:17:22 2006 UTC
# Line 20  public: Line 20  public:
20          Terrain(int id);          Terrain(int id);
21                    
22          //Inline inherited basic-value constructor          //Inline inherited basic-value constructor
23          Terrain(std::wstring n, wchar_t s, bool o) : Entity(n, s) {          Terrain(std::wstring n, wchar_t s, unsigned int c, bool o) : Entity(n, s, c) {
24                  opaque = o;                  opaque = o;
25          }          }
26                    

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