/[anoncvs]/projects/roguelike/Terrain.h


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revision 1.6 by banana, Thu Apr 6 15:03:46 2006 UTC revision 1.7 by banana, Thu Apr 6 15:25:10 2006 UTC
# Line 7  Line 7 
7   */   */
8    
9  #include "Entity.h"  #include "Entity.h"
10  #define kMaxTerrainID 1  #define kMaxTerrainID 2
11    
12  class Terrain : public Entity {  class Terrain : public Entity {
13          bool opaque; //False if this terrain can be walked on/seen through          bool opaque; //False if this terrain can be walked on/seen through

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